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Longstone 2

Posted: Thu Dec 01, 2016 12:25 pm
by Grum
Following-on from my last post "Longstone", and the story of my first/trail layout Longstone Maintenance Shed I feel like I am now entering a new phase of Gn15 modelling somehow.
The recent weather in the East of England, much like everywhere else I suppose, has been wet, damp and cold, so working in my small workshop has not been very nice. However, I am now finishing the baseboards for my exhibition layout. Built of 6mm and 9mm plywood with planed softwood legs here is a photo of the underside one evening just before it got dark.

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The layout is totally on it's side and clamped together so I could get the baseboard alignment holes for the ferrules and bolts that I use all lined up and to make sure the baseboard surfaces are level.

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This is the layout all bolted-up and on a level surface for the first time in the conservatory, it was rather cold outside, so I wasn't going out there! It is 7ft 3ins (2.2mts) x 3ft 3ins (1mt).

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The layout will have three scenes, as it is double sided, and there will be a scenic third scene on the end of the layout with view blockers. The fiddle-yard will be at the other end behind the back scene. This whole idea is based on a 009 layout that I built called "Sampson Vale", I think it has it's advantages, the curves are eased, there is more length of run and more for the public to see.

Meanwhile, while the weather was REALLY grotty, loco number 3 was built, "Triton" which everyone should recognise as a Smallbrook Pierrot 0-4-0.
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Dave looks on admiringly outside the maintenance shed as "Triton" is got ready for trial run.

Re: Longstone 2

Posted: Thu Dec 01, 2016 1:44 pm
by docnjoj
That is really high quality woodworking in my book. I am looking forward to seeing it continue.
otherDoc

Re: Longstone 2

Posted: Fri Dec 02, 2016 11:15 am
by Grum
Thanks David, After building several exhibition layouts I have tried to develop my own preferred system of building baseboards to keep them light and strong as it is my wife who helps me lug them into exhibition halls, erect them and take them down of course. I just have to keep the scenery as light as possible now of course!
On one side will be a village scene I hope, on the other will be a woollen mill, typical of those in northern England, with sidings. Lots of use of foam board and Slaters plasticard stonework and render. At the end will be a wooded glen with waterfall and stream. The station will be a strange affair (much like me) and I need to fully design this when the track is down and tested.

Re: Longstone 2

Posted: Sat Dec 03, 2016 5:50 pm
by Gnu Bee
I like the way the layout legs have cross braces fixed with hinges. Do they fold flat for transport?

Re: Longstone 2

Posted: Wed Dec 14, 2016 4:14 pm
by Grum
The cross braces are held-in by pins (cut up knitting needles) through the flap hinge eyes, they detach completely for transport as they are a bit longer than the baseboards and would stick out and get in the way if left attached.

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Track has been laid on the fiddle-yard/control board at last. For this board only, ordinary 00 scale Peco track has been used with Peco PL-11 surface mounted point motors and they work quite well with a CDU (it's the first time I have ever used them). Underneath, 74 wires of various colours and lengths have now been "joined-up" for the Peco point motors, the whole layout track power, and the Tortoise point motors on the scenic sections.

Re: Longstone 2

Posted: Wed Dec 21, 2016 5:05 pm
by Grum
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A photo of the second board to get track and electrics, this is the "Mill" board. I have done this differently to the fiddle-yard board, track is Peco 0-16.5, but that's obvious I suppose, except for one 00 Setrack R/H point, which was the only option to get in the curve radius I wanted to the outside "main-line". Turnout control is by Tortoise Switch Machines - all new stuff for me. So far there has been more switches and wires installed than on any of my previous (009) layouts.

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All the track has to have weeds added and be weathered yet but that won't happen until I do a thorough full layout test, the straight sections have been laid in scale 15ft lengths which gives it more character I think, though I have not done this on the curves in case it creates dog-legs. The remaining two boards will have a simpler track arrangement.

Re: Longstone 2

Posted: Mon Jan 09, 2017 6:18 pm
by Jon Randall
Looking good Grum 8)

Re: Longstone 2

Posted: Thu Jan 12, 2017 12:14 pm
by Grum
Last week I did a full track test on Longstone, ......there were a few problems of course, damn and blast!
A couple of bits of track were laid badly, two bad baseboard joints, the bogie coach was under gauge and kept shorting on the frogs, a Kadee undertrack un-coupler kept uncoupling - I doubted that it would work well where I put it anyway!....and I decided that the track power electrics were too complicated. So all had to be remedied.

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Seen on a gloomy January afternoon while testing. The Woollen Mill will be built approximately where the coffee mug is (my favourite mug of Dover Cliffs & South Foreland - nice size - nice handle - bone china too). There will be a bridge over a stream where the two 4-wheeled passenger coaches are and there will be hopefully be a station on the right where the junction is.

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As I'm new to this, and so I could scale and size the buildings for the hamlet scene, I decided to do a "mock-up" with cardboard boxes etc. The proportions of a couple of the buildings may have to be changed slightly though.

Re: Longstone 2

Posted: Thu Jan 12, 2017 5:19 pm
by Bilco
Grum wrote:Last week I did a full track test on Longstone, ......there were a few problems of course, damn and blast!
A couple of bits of track were laid badly, two bad baseboard joints, the bogie coach was under gauge and kept shorting on the frogs, a Kadee undertrack un-coupler kept uncoupling - I doubted that it would work well where I put it anyway!....and I decided that the track power electrics were too complicated. So all had to be remedied.


Never mind Grum - think of the satisfaction you get when you fix all the problems and it runs perfectly (which is what I am hoping for one day).

Re: Longstone 2

Posted: Tue Jan 31, 2017 3:51 pm
by Grum
Track and electrics all tested now.

I decided it was time to build a building for the layout -a bit of a steep learning curve! A cottage and shop was the first choice, here are two photos of the completed shell of the building:-

FIRST BUILDING FOR LONGSTONE
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The walls were made from 5mm foamboard with Slaters "0" scale dressed stone applied, stone window frames were made using 40 thou plasticard. The windows were made from 0.7mm acrylic sheet with double-sided paper tape strips representing the window frames. Doors were made from plasticard and micro strip. The roof was made using 3mm mdf with stone tiles made from card, glued on with wood adhesive. The capping stones on the end walls were also 3mm mdf. Guttering was made from strips of plasticard with the down pipe from aluminium tube and the pipe retainers from 0.6mm brass wire. The roof was painted with acrylics, but the plastic walls were painted in Humbrol enamels, with colours based on the North York moors sandstone.
I now need to get some more adverts and stuff for the shop and create a window display. Any ideas?

.... a Chapel next.

Re: Longstone 2

Posted: Tue Jan 31, 2017 4:10 pm
by Bilco
I like your building very much, Grum - and the weathering is very effective.

If it's a general stores and groceries shop there would be cans and boxes of goods in the window. Cans from thick sprue and boxes from square section balsa, perhaps? Covered in paper with suitable labels printed on, they would look the part.

Re: Longstone 2

Posted: Tue Jan 31, 2017 8:18 pm
by Thorness
Very impressive.

Think of Arkwright's "Open All Hours" shop for the window.

Cheers.

Re: Longstone 2

Posted: Wed Feb 01, 2017 11:41 am
by Grum
Yes, I have a few bits and pieces for the shop frontage, a window display is first to do, I am awaiting some signs from Murton Scale Miniatures.

As for the Chapel, I now have some simple Gothic church windows and cutting templates from York Modelmaking which should look the part. They also supplied me with some industrial windows for the woollen mill, to do later.

It amazes me that you have to be quite inquisitive searching for specialist things for Gn15 modelling, also having a look a large 7mm scale stuff too, which is where I found the windows. And also Lemax, which I have found ideal for fencing, animals, birds and odd things, they need a bit of work though - cutting off and re-painting.

Re: Longstone 2

Posted: Wed Feb 01, 2017 12:31 pm
by nu2ng
That building looks superb :D

Re: Longstone 2

Posted: Thu Feb 16, 2017 1:29 pm
by Grum
A CHAPEL FOR LONGSTONE

I am mainly making the buildings for Longstone at the moment and have come up with this chapel, based on photos of three different Yorkshire buildings.

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It was made the same way as the shop and cottage, Slaters 7mm Dressed Stone on a foam board shell with a thin mdf roof tile with individual card tiles. I have used York Modelling 7mm church windows (0-C2B and 0-C2C) and their stained glass acetate sheet too. The buttresses were made with balsa wood strips with the plasticard added to the front, the stonework on the sides of these were a scribed household filler/pva/acrylic brown paint mix.The model is only meant to be the front part of the building as there isn't enough room on the baseboard to fit the whole chapel.

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I have now added details to the shop front, and my wife arranged the products and adverts in the window display.

Next, I am going to build another small cottage and a bridge frontage for the exit hole to the neighbouring board.

Re: Longstone 2

Posted: Thu Feb 16, 2017 3:05 pm
by chris stockdale
Delightful. I particularly like the slates with the varied colours, greening, broken bits etc.

Cheers,

Re: Longstone 2

Posted: Thu Feb 16, 2017 6:30 pm
by lesmond
That is quite lovely. Thank you for sharing.

Les

Re: Longstone 2

Posted: Fri Feb 17, 2017 1:36 pm
by docnjoj
Very high class modeling. Great to see your ideas work.
otherDoc

Re: Longstone 2

Posted: Fri Feb 17, 2017 9:33 pm
by Grum
Thank you Chris, Lesmond and David for you kind comments.
It is all coming together - slowly. I like to try to get a degree of realistic weathering and "age" to buildings. I'm not an expert, and often have to re-do things to get a satisfactory look. I just love the North Yorkshire buildings (a spin-off from watching the TV series "Heartbeat" I'm afraid to admit) and my previous 009 layout which featured 30 buildings was based on many in the coastal villages of Sandsend, Runswick Bay and Staithes after visiting the area several times. For Longstone I have used photographs of buildings across North Yorkshire, some in the dales, and adapted them to suit the space I have. It has been a bit of a shock for me though realising the size/scale I have shifted up to, but I will make it work, it has been so enjoyable.
I have obviously deserted the locos and rolling stock for a while to make these structures, but I will return to them later, there never seems to be enough time though!

Re: Longstone 2

Posted: Sat Feb 18, 2017 9:07 pm
by ijopson
Thank you for sharing this. Look forward to developments.

Re: Longstone 2

Posted: Sun Feb 19, 2017 6:35 am
by NotHarryPotter
Magnificent atmospheric modelling.
I'm envious!
regards
Geoff :D

Re: Longstone 2

Posted: Mon Mar 13, 2017 12:50 pm
by Grum
Me again.
I've added a model of a cottage frontage to the Longstone village baseboard and also constructed a bridge that will allow passengers to leave by the platform and walk to the nearby "Longstone Hall" (yet to be depicted on the backscene). Here is a quick snap of the arrangement, (if you can forgive all the stuff in the background).
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The bridge looks quite a simple structure, but it was a real job, partly because the arch will be on one baseboard, but the steps on another! They were constructed the usual way, Slaters 7mm Dressed Stone onto a 5mm foam board shell, capping stones using 3mm mdf, and slabs of cardboard.
My wife is painting the back scene sky at present (she's good at that), once I can get some illustrations of the correct type of buildings that I want for the back scene, the model buildings can be fixed in place and scenery started in earnest.

Re: Longstone 2

Posted: Mon Mar 13, 2017 3:20 pm
by EvadingGrid
I like the size 7ft 3ins (2.2mts) x 3ft 3ins (1mt) and its clever track / scenario design.

Re: Longstone 2

Posted: Tue Mar 14, 2017 9:26 am
by Grum
Thanks. The size was arrived at due to the size of a cupboard that I keep my layouts in, and of course the size of the car interior needed for transport.
As for the design, I am trying to maximise the length of run, the number of scenes for the trains to run through/operate in, and the visual aspects for the onlooker, plus ease of operation.
I don't know if that will be 100% successful, but time will tell!

Re: Longstone 2

Posted: Thu Apr 06, 2017 4:35 pm
by Grum
Its been a few weeks since I updated, so here are a few posed photos of progress at "Longstone".
Longstone village is comprised just two-and-a-half streets. Here is the "half".
Work has continued on the village board now with a goods shed on the platform, station sign. gardens, street lights and fencing etc.

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"Proteus" arrives with the bogie coach, behind the loco is the "goods shed", while up on the hill in the sunshine is "Longstone Hall", many passengers ultimate destination when visiting the area.

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This is the village store. Fruit and veg are for sale outside, but there are still lots of details to add. Most of the details came from a Pola G Scale Potato stall, but we have made tomatoes, grapes and cucumbers for the fruit racks. My wife has created a garden for the cottage, she has used shaped and painted sequins, parts from a plastic floral decoration, lichen, and screwed up coloured tissue paper for flowers. The street lamps are heightened Lemax products, while the picket fencing is also Lemax.

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"Triton" rumbles by with a load for the mill. Chapel Street is in the background. I am short of figures at the moment, some are only part-painted, and some need extra attention too.

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"Jiro" is seen passing the end of Chapel Street. The chapel has stained glass windows and a lit-up interior with pews modelled inside. There is now a garden at the cottage too complete with a vegetable patch - a very good resin moulding from "Vivid Arts, Miniature World".

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This photo could have been cropped a bit better, sorry! A view of "Jiro" again and Chapel Street behind. The VW T1 delivery van is by Motor Max, though it has been completely painted in satin varnish, with greyed-up tyres, mud splashes and diesel stains near the fuel flap.

Many small details still to do, but now I can at least think of scenery on the next board.